local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133002365
L1_1 = {}
L2_1 = {}
L2_1.config_id = 365001
L2_1.monster_id = 20011501
L3_1 = {}
L3_1.x = 1669.223
L3_1.y = 258.922
L3_1.z = -709.223
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 147.321
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 365002
L3_1.monster_id = 20011501
L4_1 = {}
L4_1.x = 1667.085
L4_1.y = 259.057
L4_1.z = -712.169
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 104.868
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 10
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 365003
L4_1.monster_id = 20011401
L5_1 = {}
L5_1.x = 1671.535
L5_1.y = 259.204
L5_1.z = -710.926
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 151.024
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 365007
L5_1.monster_id = 20011401
L6_1 = {}
L6_1.x = 1669.762
L6_1.y = 259.286
L6_1.z = -713.745
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 76.074
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 365004
L2_1.gadget_id = 70211112
L3_1 = {}
L3_1.x = 1669.554
L3_1.y = 259.054
L3_1.z = -711.759
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.82
L3_1.y = 116.107
L3_1.z = 2.394
L2_1.rot = L3_1
L2_1.level = 6
L2_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestTrap
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 3
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 365005
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 1669.663
L3_1.y = 259.045
L3_1.z = -711.607
L2_1.pos = L3_1
L2_1.area_id = 3
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1365005
L2_1.name = "ENTER_REGION_365005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_365005"
L2_1.action = "action_EVENT_ENTER_REGION_365005"
L3_1 = {}
L3_1.config_id = 1365006
L3_1.name = "ANY_MONSTER_DIE_365006"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_365006"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_365006"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 365004
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 365005
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_365005"
L5_1 = "ANY_MONSTER_DIE_365006"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 365001
L6_1 = 365002
L7_1 = 365003
L8_1 = 365007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_365006"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 365005 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ENTER_REGION_365005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 365004
  L5_2 = GadgetState
  L5_2 = L5_2.ChestLocked
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133002365
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 1002
  L5_2 = 1
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_365005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_365006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 365004
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 1002
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_365006 = L1_1
